Digital download distribution


















In the give them this download list, select a download or code you already created, or select Create a New Download to set up a download. Select the type of download you want to create: Select Raw File to provide a file for your backers to download. Select Code Bank to send a unique access code to each of your backers.

You must create a text file with a complete list of your codes to use this option, one code per line. Make sure that the code bank has enough codes for all of the backers receiving the access code. If you run out of codes you can add additional codes later. Select Text to create a single code to send to all of your backers. If you chose Raw File or Code Bank , click Choose File to upload your digital download or the text file that contains all of your codes. As more people move to broadband around the world, video has become the most popular and used digital distribution platform.

Below is a list in alphabetical order of digital distribution platforms for watching TV and movies on your computer or Internet-connected device. Most of these services only allow you to stream the digital content and not download them to your device. Also, not all of the following digital distribution platforms are available globally.

Many modern computers no longer feature optical disc drives , which previously were the primary way to install software on a computer. Digital distribution platforms are now the most popular way of getting computer games onto a computer. Below is a list of the digital distribution platforms for computer games in order of popularity. Although a trade-in system may seem a tad odd on digital products, it does actually work.

If a game gets the go-ahead from publishers, it's listed and sold through Green Man Gaming's site. Bigger games don't feature the trade-in system, but you can still put your credits towards them. Green Man Gaming reckons that, in essence, you're spending less money to get more games. Although the range is currently a little sparse, it's an interesting paradigm for online gaming, especially in these days of wallet-watching credit crunches.

Its Capsule software is a little clunky, and its slightly esoteric shopping system may go over the heads of some users. The site's success lies on people using it, and more trade-ins make it better for everyone.

If it takes off, it could well prove to be an underdog challenger to Steam's throne - unless Steam decides to nab the trade-in system for itself. Microsoft has beaten around the bush with its Games for Windows Live platform for ages now, and seems to have finally decided to integrate it with its Xbox portal.

This could be part of some grand plan for the next Xbox console, but at the moment it's in a no-man's land of games services. Like it or not, you've probably already got Games for Windows installed if you've got Dirt 3 or Dead Rising 2 - even if you bought them via Steam. It feels a tad sneaky, and the sheer number of hoops you've got to go through to get games running makes for some major ball-aches. DLC is similarly ineffective, and we still have nightmares about getting the add-ons for Fallout 3 working.

The Games for Windows Marketplace catalogue currently stands at a pitiful titles. Among these you'll find the triple-AAA likes of Dirt 3 and Bioshock 2 , but recent releases have been thin on the ground. It obviously works well enough for some publishers: Codemasters has released F1 via Games for Windows Marketplace. It makes sense for Microsoft's own games: Fable 3 and Age of Empires are there too.

Microsoft clearly still has a vested interest in PC gaming, what with it owning that whole Windows thing. Games for Windows Live does look rather spiffing; the MSN-style messenger and wholly-cribbed-from-Xbox achievements system work well. However, right now it seems to be more of a promotion for the Xbox as a gaming platform than a fully-fledged service.

Green Man Gaming comes a close second to Steam. On paper, Steam ticks all the right boxes, with decent download speeds, a huge catalogue of games, and a straightforward user interface.

There's also the fact that just about every PC gamer on the planet uses it, and it's established itself in the very bedrock of gaming. But Steam is only our number one for the moment. In the coming months, especially with the release of Battlefield 3 , there could be some rather huge shifts in gaming clients, and the way we use them. Each service we looked at has its own unique selling point, from Origin's cross-platform mechanics to Games for Windows Live's apparent integration with the upcoming Windows 8.

Steam might never be toppled, but it could see a sizable share of its user base migrate to other platforms.

First published in PC Format Issue Liked this?



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